This is how the company Twisted Pixels Games came up with the idea behind
The Gunstringer.
Two members of the company, Josh Bear and Mike Wilford, had a meeting with the Microsoft employee Cherie Lutz at a restaurant. Twisted Pixels Games wanted to pitch a new game idea they had, the only problem was that they did not have a working idea yet. They had unfortunately realized too late that the original idea they had developed did not work with the Xbox feature Kinect.
Cherie Lutz said: "I'm going to go to the restroom, but when I get back I really want to hear this new idea." This meant that Josh Bear and Mike Wilford had to come up with a new idea in about 3 minutes. This is how they did it:
- First they recalled that they had read somewhere about a marionette Mario game as in the famous game character Mario. They could obviously not create another Mario clone. But this was the basic idea.
- They started to look frantically around the restaurant just trying to think of ideas. They saw a painting of a skeleton cowboy and said: "Skeleton cowboy that needs to get revenge on...""
When Cherie Lutz came back they said: "Yeah, Cherie, so, we've had this idea for a long time, umm, a marionette, and you use your hands like this, and you're a skeleton cowboy." Microsoft loved the idea and the game The Gunstringer was born.
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| This is the skeleton they saw. Source: Joystiq |
Source: Joystiq
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